Price: 1,000 Gold
Sellback: 250 Gold
Starting Weapon: Unarmed
Weapon Damage: 100%, 2.0 speed
Description: Recommended enhancement: Adventurer. Magic courses through your veins. Your arcane powers enable you to cast powerful spells
Special Effects: Mages gain mana from all hits landed in combat, and especially on crits. The amount depends on damage relative to *their own* HP total.


  • Previously called "Mage Class".

Thanks to Ana_Maria, aqwrules, Ashley_1, Clyde E., Dragarr, Flamethrower, In Shadow Waiting, Lily, mcbaine, Rivvit, Strongo9, SuperGuy 9000, Viking_Jorun, zenron the great and .Shadow//

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